﻿// <copyright file="IMovable.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic
{
    using MUnique.OpenMU.Pathfinding;

    /// <summary>
    ///  Interface for an object which supports to be moved on a map.
    /// </summary>
    public interface IMovable
    {
        /// <summary>
        /// Moves the object to the specified target coordinates.
        /// </summary>
        /// <param name="target">The target coordinates.</param>
        void Move(Point target);
    }
}